Mechanics

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Stats

Attributes

Strength

Every point in Strength increases your Attack Damage by 1% and adds 1 to additive Physical Damage

Dexterity

Every point in Dexterity increases your Attack Rating by 8 and your Critical Damage by 0.125%

Intelligence

Every point in Intelligence increases Magic Skill Damage dealt.

Energy

Every point in Energy increases your Mana by 4. Mana gained from Energy also increases your base Mana Replenish

Armor

Every point in Armor increase your Defense by 5
Also decreases physical damage taken by 0.25%, diminishing after 25%

Vitality

Every point in Vitality increases your Life by 6.5
Life gained from Vitality also increases your base Life Replenish

Speed

Attacks per Second

How many Attacks you perform per second

Attack Speed

Attack Speed Affects basic attacks and abilities with Attack Speed scaling. Diminishing return after 200%

Movement Speed

Increases your Movement Speed by a percentage

Offensive

Damage

Increases the damage of basic attacks and abilities with Physical tag

Additive Arcane Damage

If Additive Arcane Damage is your highest then enemies struck release a beam of arcane damage behind them by 0.5x of your Additive Arcane Damage

Additive Poison Damage

If Additive Poison Damage is your highest then enemies are poisoned by 0.5x of your Additive Poison Damage

Additive Lightning Damage

If Additive Lightning Damage is your highest then enemies struck are inflicted by a load of electricity which will explode after a short delay dealing 0.5x of your additive lightning damage as AoE damage

Additive Cold Damage

If Additive Cold Damage is your highest then frozen enemies now take increased damage by 1.5x of your additive cold damage

Additive Fire Damage

If Additive Fire Damage is your highest then inflict burning by 0.5x of your additive fire damage

Attack Rating

Increases your chance of hitting enemies with attacks. If you hover over the stat it will show the chance to hit the last enemy hit

Faster Cast Rate

Increases casting speed Affects abilities with Cast Rate scaling

All Skills

Increases the level of All Skills that you have allocated points in

Magic Skill Damage

Increases the damage of abilities with an Elemental tag excluding Physical abilities

Critical Strike Damage

Increases damage dealt by your Critical Strikes. Only affects basic attacks and abilities with the Physical tag

Chance for Critical Strike

Chance to deal a Critical Strike when attacking. Only affects basic attacks and abilities with the Physical tag. Capped at 95%

Deadly Blow

Increases your chance for basic attacks and abilities with the Physical tag to deal 50% more Physical damage. Capped at 100%

Crushing Blow

Increases your chance to break enemy armor by 10% stacking up to 5 times increasing physical damage taken by enemies. Capped at 100%

Open Wounds

Increases your chance to bleed an enemy for 20% of Physical Damage dealt by your highest hit. Capped at 100%

Ignore Target Defense

Ignores enemy Defense rating which makes you more likely to hit the target. Capped at 75%
If an enemy has 1000 defense and you have 75% Ignore Target Defense you treat the enemy as having 250 Defense rating

Slow Target

Attacks slow enemy Movement and Attack Speed by a percentage

Elemental

Arcane Skill Damage

Increases the damage of Arcane Skills

Cold Skill Damage

Increases the damage of Cold Skills

Fire Skill Damage

Increases the damage of Fire Skills

Poison Skill Damage

Increases the damage of Poison Skills

Lightning Skill Damage

Increases the damage of Lightning Skills

Ignore Arcane Resistance

The amount of Arcane Resistance ignored by the player when dealing Arcane damage. Capped at 100%

Ignore Cold Resistance

The amount of Cold Resistance ignored by the player when dealing Cold damage Capped at 100%

Ignore Fire Resistance

The amount of Fire Resistance ignored by the player when dealing Fire damage Capped at 100%

Ignore Poison Resistance

The amount of Poison Resistance ignored by the player when dealing Poison damage Capped at 100%

Ignore Lightning Resistance

The amount of Lightning Resistance ignored by the player when dealing Lightning damage Capped at 100%

Misc

Life

Your maximum Life

Mana

Your maximum Mana

Life Replenish

Amount of Life replenished each second

Mana Replenish

Amount of Mana replenished each second

Life Stolen per Hit

Amount of Life replenished when striking an enemy, calculated using your maximum Life. Only works on basic attacks and physical abilities.

Mana Stolen per Hit

Amount of Mana replenished when striking an enemy, calculated using your maximum Mana. Only works on basic attacks and physical abilities.

Cooldown Recovery

Increases Cooldown Recovery rate.
If an ability has a base cooldown of 10 seconds, 100% Cooldown Recovery will reduce it to 5 seconds cooldown.

Life After each Kill

Amount of Life replenished after killing a monster.

Mana After each Kill

Amount of Mana replenished after killing a monster.

Increased Experience Gain

Increases your experience gained from killing monsters

Magic Find

Increased chance of finding magic items
Does not include Mercenary's Magic Find, but Mercenary Magic Find is added to the player when the player kills monsters.

Extra Gold from Kills

Extra gold dropped from monsters when killed

Poison Length Reduced

Lowered poison debuff duration on the player

Light Radius

Affects your visibility range and base movement speed scaling

Merchant Prices

Discounted prices when buying items from Merchants

Defensive

Chance to Block Attacks

The chance to block incoming attacks and projectiles negating the damage

Defense

Lowers the chance of enemies hitting you with Physical Attacks and Projectiles

Physical Damage Reduction

Reduces incoming Physical Damage

Magic Damage Reduction

Reduces incoming Magic Damage

Damage Reduced

Reduces a flat amount of damage from every source

Damage Return

Returns a portion of incoming damage back to the attacker

Faster Hit Recovery

Increases the speed of recovery after being hit by an attack or projectile

Arcane Resistance

Increases your resistance to Arcane damage, lowering your Arcane Damage taken

Cold Resistance

Increases your resistance to Cold damage, lowering your Cold Damage taken

Fire Resistance

Increases your resistance to Fire damage, lowering your Fire Damage taken

Poison Resistance

Increases your resistance to Poison damage, lowering your Poison Damage taken

Lightning Resistance

Increases your resistance to Lightning damage, lowering your Lightning Damage taken

Profession

Mining

Your Mining skill level, certain levels are required to mine certain ores. Capped at 5000

Jewelcrafting

Your Jewelcrafting skill level