Mechanics
Stats
Attributes
Strength
Every point in Strength increases your Attack Damage by 1% and adds 1 to additive Physical Damage
Dexterity
Every point in Dexterity increases your Attack Rating by 8 and your Critical Damage by 0.125%
Intelligence
Every point in Intelligence increases Magic Skill Damage dealt.
Energy
Every point in Energy increases your Mana by 4. Mana gained from Energy also increases your base Mana Replenish
Armor
Every point in Armor increase your Defense by 5
Also decreases physical damage taken by 0.25%, diminishing after 25%
Vitality
Every point in Vitality increases your Life by 6.5
Life gained from Vitality also increases your base Life Replenish
Speed
Attacks per Second
How many Attacks you perform per second
Attack Speed
Attack Speed Affects basic attacks and abilities with Attack Speed scaling. Diminishing return after 200%
Movement Speed
Increases your Movement Speed by a percentage
Offensive
Damage
Increases the damage of basic attacks and abilities with Physical tag
Additive Arcane Damage
If Additive Arcane Damage is your highest then enemies struck release a beam of arcane damage behind them by 0.5x of your Additive Arcane Damage
Additive Poison Damage
If Additive Poison Damage is your highest then enemies are poisoned by 0.5x of your Additive Poison Damage
Additive Lightning Damage
If Additive Lightning Damage is your highest then enemies struck are inflicted by a load of electricity which will explode after a short delay dealing 0.5x of your additive lightning damage as AoE damage
Additive Cold Damage
If Additive Cold Damage is your highest then frozen enemies now take increased damage by 1.5x of your additive cold damage
Additive Fire Damage
If Additive Fire Damage is your highest then inflict burning by 0.5x of your additive fire damage
Attack Rating
Increases your chance of hitting enemies with attacks. If you hover over the stat it will show the chance to hit the last enemy hit
Faster Cast Rate
Increases casting speed Affects abilities with Cast Rate scaling
All Skills
Increases the level of All Skills that you have allocated points in
Magic Skill Damage
Increases the damage of abilities with an Elemental tag excluding Physical abilities
Critical Strike Damage
Increases damage dealt by your Critical Strikes. Only affects basic attacks and abilities with the Physical tag
Chance for Critical Strike
Chance to deal a Critical Strike when attacking. Only affects basic attacks and abilities with the Physical tag. Capped at 95%
Deadly Blow
Increases your chance for basic attacks and abilities with the Physical tag to deal 50% more Physical damage. Capped at 100%
Crushing Blow
Increases your chance to break enemy armor by 10% stacking up to 5 times increasing physical damage taken by enemies. Capped at 100%
Open Wounds
Increases your chance to bleed an enemy for 20% of Physical Damage dealt by your highest hit. Capped at 100%
Ignore Target Defense
Ignores enemy Defense rating which makes you more likely to hit the target. Capped at 75%
If an enemy has 1000 defense and you have 75% Ignore Target Defense you treat the enemy as having 250 Defense rating
Slow Target
Attacks slow enemy Movement and Attack Speed by a percentage
Elemental
Arcane Skill Damage
Increases the damage of Arcane Skills
Cold Skill Damage
Increases the damage of Cold Skills
Fire Skill Damage
Increases the damage of Fire Skills
Poison Skill Damage
Increases the damage of Poison Skills
Lightning Skill Damage
Increases the damage of Lightning Skills
Ignore Arcane Resistance
The amount of Arcane Resistance ignored by the player when dealing Arcane damage. Capped at 100%
Ignore Cold Resistance
The amount of Cold Resistance ignored by the player when dealing Cold damage Capped at 100%
Ignore Fire Resistance
The amount of Fire Resistance ignored by the player when dealing Fire damage Capped at 100%
Ignore Poison Resistance
The amount of Poison Resistance ignored by the player when dealing Poison damage Capped at 100%
Ignore Lightning Resistance
The amount of Lightning Resistance ignored by the player when dealing Lightning damage Capped at 100%
Misc
Life
Your maximum Life
Mana
Your maximum Mana
Life Replenish
Amount of Life replenished each second
Mana Replenish
Amount of Mana replenished each second
Life Stolen per Hit
Amount of Life replenished when striking an enemy, calculated using your maximum Life. Only works on basic attacks and physical abilities.
Mana Stolen per Hit
Amount of Mana replenished when striking an enemy, calculated using your maximum Mana. Only works on basic attacks and physical abilities.
Cooldown Recovery
Increases Cooldown Recovery rate.
If an ability has a base cooldown of 10 seconds, 100% Cooldown Recovery will reduce it to 5 seconds cooldown.
Life After each Kill
Amount of Life replenished after killing a monster.
Mana After each Kill
Amount of Mana replenished after killing a monster.
Increased Experience Gain
Increases your experience gained from killing monsters
Magic Find
Increased chance of finding magic items
Does not include Mercenary's Magic Find, but Mercenary Magic Find is added to the player when the player kills monsters.
Extra Gold from Kills
Extra gold dropped from monsters when killed
Poison Length Reduced
Lowered poison debuff duration on the player
Light Radius
Affects your visibility range and base movement speed scaling
Merchant Prices
Discounted prices when buying items from Merchants
Defensive
Chance to Block Attacks
The chance to block incoming attacks and projectiles negating the damage
Defense
Lowers the chance of enemies hitting you with Physical Attacks and Projectiles
Physical Damage Reduction
Reduces incoming Physical Damage
Magic Damage Reduction
Reduces incoming Magic Damage
Damage Reduced
Reduces a flat amount of damage from every source
Damage Return
Returns a portion of incoming damage back to the attacker
Faster Hit Recovery
Increases the speed of recovery after being hit by an attack or projectile
Arcane Resistance
Increases your resistance to Arcane damage, lowering your Arcane Damage taken
Cold Resistance
Increases your resistance to Cold damage, lowering your Cold Damage taken
Fire Resistance
Increases your resistance to Fire damage, lowering your Fire Damage taken
Poison Resistance
Increases your resistance to Poison damage, lowering your Poison Damage taken
Lightning Resistance
Increases your resistance to Lightning damage, lowering your Lightning Damage taken
Profession
Mining
Your Mining skill level, certain levels are required to mine certain ores. Capped at 5000
Jewelcrafting
Your Jewelcrafting skill level