Item/stat format

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attack_dmg_base base Attack Damage: value1 default


attacks_per_second_base base Attacks per Second: value1 default


defense_base base Defense: value1 default


block_chance_base base Block Chance: value1 default


all_attributes_flat flat +value1 to All Attributes default


strength_flat flat +value1 to Strength default


strength_based_on_level_flat flat +value1 to Strength (Based on Level) default


dexterity_flat flat +value1 to Dexterity default


dexterity_based_on_level_flat flat +value1 to Dexterity (Based on Level) default


intelligence_flat flat +value1 to Intelligence default


intelligence_based_on_level_flat flat +value1 to Intelligence (Based on Level) default


vitality_flat flat +value1 to Vitality default


vitality_based_on_level_flat flat +value1 to Vitality (Based on Level) default


energy_flat flat +value1 to Energy default


energy_based_on_level_flat flat +value1 to Energy (Based on Level) default


armor_flat flat +value1 to Armor default


armor_based_on_level_flat flat +value1 to Armor (Based on Level) default


life_flat flat +value1 to Life default


life_based_on_level_flat flat +value1 to Life (Based on Level) default


life_percent percent Life Increased by value1% default


mana_flat flat +value1 to Mana default


mana_based_on_level_flat flat +value1 to Mana (Based on Level) default


mana_percent percent Mana Increased by value1% default


attack_dmg_flat flat +value1 to Damage default


attack_dmg_based_on_level_flat flat +value1 to Damage (Based on Level) default


attack_dmg_percent percent Attack Damage increased by value1% default


enhanced_dmg_percent percent +value1% Enhanced Damage default


enhanced_dmg_based_on_level_percent percent +value1% Enhanced Damage (Based on Level) default


attack_speed_reduced_percent percent Total Attack Speed Reduced by -value1% default


attack_speed_percent percent +value1% Increased Attack Speed default


attack_rating_flat flat +value1 to Attack Rating default


attack_rating_based_on_level_flat flat +value1 to Attack Rating (Based on Level) default


attack_rating_percent percent +value1% Increased Attack Rating default


critical_strike_chance_percent percent +value1% Increased Critical Strike Chance default


critical_strike_dmg_percent percent +value1% Increased Critical Strike Damage default


deadly_blow_chance_percent percent +value1% Chance for a Deadly Blow default


crushing_blow_chance_percent percent +value1% Chance for a Crushing Blow default


open_wound_chance_percent percent +value1% Chance to Open Wounds default


target_defense_ignored_percent percent +value1% of target Defense ignored default


slows_target_percent percent Slows target by value1% default


extra_dmg_to_stunned_percent percent Extra Damage to Stunned Monsters value1% default


extra_dmg_to_bleeding_percent percent Extra Damage to Bleeding Monsters value1% default


extra_dmg_to_deep_frozen_percent percent Extra Damage to Deep Frozen Monsters value1% default


extra_dmg_to_poisoned_percent percent Extra Damage to Poisoned Monsters value1% default


extra_dmg_to_burning_percent percent Extra Damage to Burning Monsters value1% default


additive_physical_dmg_flat flat +value1 to Additive Physical Damage default


additive_arcane_dmg_flat flat +value1 to Additive Arcane Damage default


additive_poison_dmg_flat flat +value1 to Additive Poison Damage default


additive_lightning_dmg_flat flat +value1 to Additive Lightning Damage default


additive_cold_dmg_flat flat +value1 to Additive Cold Damage default


additive_fire_dmg_flat flat +value1 to Additive Fire Damage default


arcane_skill_dmg_flat flat +value1 to Arcane Skill Damage default


poison_skill_dmg_flat flat +value1 to Poison Skill Damage default


lightning_skill_dmg_flat flat +value1 to Lightning Skill Damage default


cold_skill_dmg_flat flat +value1 to Cold Skill Damage default


fire_skill_dmg_flat flat +value1 to Fire Skill Damage default


magic_skill_dmg_percent percent Magic Skill Damage increased by value1% default


arcane_skill_dmg_percent percent Arcane Skill Damage increased by value1% default


poison_skill_dmg_percent percent Poison Skill Damage increased by value1% default


lightning_skill_dmg_percent percent Lightning Skill Damage increased by value1% default


cold_skill_dmg_percent percent Cold Skill Damage increased by value1% default


fire_skill_dmg_percent percent Fire Skill Damage increased by value1% default


enemy_all_resist_percent percent -value1% to All Enemy Resistances default


enemy_arcane_resist_percent percent -value1% to Enemy Arcane Resistance default


enemy_poison_resist_percent percent -value1% to Enemy Poison Resistance default


enemy_lightning_resist_percent percent -value1% to Enemy Lightning Resistance default


enemy_cold_resist_percent percent -value1% to Enemy Cold Resistance default


enemy_fire_resist_percent percent -value1% to Enemy Fire Resistance default


all_resist_percent percent +value1% to All Resistances default


arcane_resist_percent percent +value1% to Arcane Resistance default


poison_resist_percent percent +value1% to Poison Resistance default


lightning_resist_percent percent +value1% to Lightning Resistance default


cold_resist_percent percent +value1% to Cold Resistance default


fire_resist_percent percent +value1% to Fire Resistance default


max_all_resist_percent percent +value1% to Maximum All Resists default


max_arcane_resist_percent percent +value1% to Maximum Arcane Resist default


max_poison_resist_percent percent +value1% to Maximum Poison Resist default


max_lightning_resist_percent percent +value1% to Maximum Lightning Resist default


max_cold_resist_percent percent +value1% to Maximum Cold Resist default


max_fire_resist_percent percent +value1% to Maximum Fire Resist default


arcane_dmg_absorbed_percent percent +value1% Arcane Damage Absorbed default


poison_dmg_absorbed_percent percent +value1% Poison Damage Absorbed default


lightning_dmg_absorbed_percent percent +value1% Lightning Damage Absorbed default


cold_dmg_absorbed_percent percent +value1% Cold Damage Absorbed default


fire_dmg_absorbed_percent percent +value1% Fire Damage Absorbed default


all_skills_flat flat +value1 to All Skills allskills


physical_skills_flat flat +value1 to Physical Skills physical


magic_skills_flat flat +value1 to Magic Skills allskills


arcane_skills_flat flat +value1 to Arcane Skills arcane


poison_skills_flat flat +value1 to Poison Skills poison


lightning_skills_flat flat +value1 to Lightning Skills lightning


cold_skills_flat flat +value1 to Cold Skills cold


fire_skills_flat flat +value1 to Fire Skills fire


summon_skills_flat flat +value1 to Summon Skills default


life_after_kill_flat flat +value1 Life After each Kill default


life_stolen_per_hit_percent percent +value1% Life stolen per Hit default


replenish_life_percent percent Replenish Life value1% default


life_per_second_flat flat +value1 Life per second default


mana_after_kill_flat flat +value1 Mana After each Kill default


mana_stolen_per_hit_percent percent +value1% Mana stolen per Hit default


replenish_mana_percent percent Replenish Mana value1% default


mana_per_second_flat flat +value1 Mana per second default


attacks_hit_multiple_enemies_none none Attacks can hit multiple enemies default


half_freeze_duration_none none Half Freeze Duration default


cannot_be_frozen_none none Cannot be Frozen default


piercing_attack_none none Piercing Attack default


unbreakable_none none Unbreakable unbreakable


herobound_none none Herobound spell


mirror_ring_none none Mirrors your other ring spell


movement_phasing_none none Movement Phasing default


phys_dmg_taken_as_arcane_percent percent +value1% of Physical Damage taken as Arcane default


phys_dmg_taken_as_fire_percent percent +value1% of Physical Damage taken as Fire default


reduced_dmg_taken_flat flat Damage Taken Reduced by value1 default


reduced_all_dmg_taken_percent percent All Damage Taken Reduced by value1% default


reduced_magic_dmg_taken_percent percent Magic Damage Taken Reduced by value1% default


reduced_physical_dmg_taken_percent percent Physical Damage Taken Reduced by value1% default


dmg_returned_to_attacker_percent percent +value1% of Damage Returned to the Attacker default


faster_hit_recovery_percent percent +value1% Faster Hit Recovery default


block_chance_percent percent +value1% Increased Chance of Blocking default


enhanced_defense_percent percent +value1% Enhanced Defense default


enhanced_defense_based_on_level_percent percent +value1% Enhanced Defense (Based on Level) default


defense_percent percent +value1% Increased Defense default


defense_based_on_level_flat flat +value1 Defense (Based on Level) default


defense_vs_missiles_percent percent +value1% Defense vs Missiles default


dmg_taken_to_mana_percent percent +value1% of Damage Taken goes to Mana default


poison_length_reduced_percent percent Poison Length Reduced by value1% default


socketed_flat flat Socketed value1 default


movement_speed_percent percent +value1% Increased Movement Speed default


light_radius_flat flat +value1 to Light Radius default


jumping_power_percent percent +value1% Increased Jumping Power default


belt_slots_flat flat Belt Slots: value1 default


mana_costs_decreased_percent percent Mana Costs decreased by value1% default


cooldown_recovery_percent percent Cooldown Recovery Increased by value1% default


faster_cast_rate_percent percent +value1% Faster Cast Rate default


projectile_speed_flat flat +value1 to Projectile Speed default


attack_range_percent percent Attack Range Increased by value1% default


explosion_area_of_effect_percent percent Explosion area of effect increased by value1% default


explosion_damage_percent percent Explosion Damage increased by value1% default


skill_movement_diminish_percent percent Skill Movement Diminish decreased by value1% default


decreased_merchant_prices_percent percent +value1% Decreased Merchant Prices default


magic_find_percent percent +value1% Increased Magic Find default


magic_find_based_on_level_percent percent +value1% Magic Find (Based on Level) default


increased_experience_gain_percent percent +value1% Increased Experience Gain default


increased_experience_gain_below_100_percent percent +value1% Increased Experience Gain Below Level 100 default


extra_gold_from_kills_percent percent +value1% Extra Gold Dropped From Kills default


summon_dmg_percent percent Summon Damage Increased by value1% default


summon_attack_speed_percent percent +value1% Increased Summon Attack Speed default


summon_all_resist_percent percent +value1% to Summon Resistances default


summon_amount_flat flat +value1 to Summon Amount default


summon_life_percent percent Summon Life Increased by value1% default


summon_movement_speed_percent percent +value1% Increased Summon Movement Speed default


summon_reduced_dmg_taken_percent percent +value1% Reduced damage taken by Summons default


chance_when_striking spell value1% Chance when Striking spellvalue Level value2 spell


chance_when_struck spell value1% Chance when Struck spellvalue Level value2 spell


chance_when_attacking spell value1% Chance when Attacking spellvalue Level value2 spell


grant_spell spell +value1 to spellvalue spell


chance_after_each_kill spell value1% Chance after each Kill spellvalue Level value2 spell


chance_when_spellhit spell value1% Chance when Spellhit spellvalue Level value2 spell


cast_when_attacking spell Cast when Attacking spellvalue Level value1 spell


cast_after_kill spell value1% Chance to Cast after each Kill spellvalue Level value2 spell


chance_when_casting spell value1% Chance when Casting spellvalue Level value2 spell


chance_after_blocking spell value1% Chance after Blocking spellvalue Level value2 spell


unholy_none none Unholy Stat unholy


dmg_taken_to_life_percent percent +value1% of Damage Taken goes to Life default


grant_aura spell spellvalue Level value1 default


grant_aura_holder_only spell spellvalue Level value1 (Holder Only) default


potion_cooldown_recovery_percent percent Potion Cooldown Recovery Increased by value1% default


random_skill_element_flat flat +value1 to Random Skill Element spell


explosion_skills_flat flat +value1 to Explosion Skills allskills


sentry_skills_flat flat +value1 to Sentry Skills allskills


random_skill_flat flat +value1 to Random Skill spell