View table: stat_format
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Table structure:
- Stat_ID - String
- Stat_Type - String
- Stat_Display - String
- Stat_Color - String
This table has 171 rows altogether.
Page | Stat ID | Stat Type | Stat Display | Stat Color |
---|---|---|---|---|
Item/stat format (edit) | additive_arcane_dmg_flat | flat | +value1 to Additive Arcane Damage | default |
Item/stat format (edit) | additive_cold_dmg_flat | flat | +value1 to Additive Cold Damage | default |
Item/stat format (edit) | additive_fire_dmg_flat | flat | +value1 to Additive Fire Damage | default |
Item/stat format (edit) | additive_lightning_dmg_flat | flat | +value1 to Additive Lightning Damage | default |
Item/stat format (edit) | additive_physical_dmg_flat | flat | +value1 to Additive Physical Damage | default |
Item/stat format (edit) | additive_poison_dmg_flat | flat | +value1 to Additive Poison Damage | default |
Item/stat format (edit) | all_attributes_flat | flat | +value1 to All Attributes | default |
Item/stat format (edit) | all_resist_percent | percent | +value1% to All Resistances | default |
Item/stat format (edit) | all_skills_flat | flat | +value1 to All Skills | allskills |
Item/stat format (edit) | arcane_dmg_absorbed_percent | percent | +value1% Arcane Damage Absorbed | default |
Item/stat format (edit) | arcane_resist_percent | percent | +value1% to Arcane Resistance | default |
Item/stat format (edit) | arcane_skill_dmg_flat | flat | +value1 to Arcane Skill Damage | default |
Item/stat format (edit) | arcane_skill_dmg_percent | percent | Arcane Skill Damage increased by value1% | default |
Item/stat format (edit) | arcane_skills_flat | flat | +value1 to Arcane Skills | arcane |
Item/stat format (edit) | armor_based_on_level_flat | flat | +value1 to Armor (Based on Level) | default |
Item/stat format (edit) | armor_flat | flat | +value1 to Armor | default |
Item/stat format (edit) | attack_dmg_base | base | Attack Damage: value1 | default |
Item/stat format (edit) | attack_dmg_based_on_level_flat | flat | +value1 to Damage (Based on Level) | default |
Item/stat format (edit) | attack_dmg_flat | flat | +value1 to Damage | default |
Item/stat format (edit) | attack_dmg_percent | percent | Attack Damage increased by value1% | default |
Item/stat format (edit) | attack_range_percent | percent | Attack Range Increased by value1% | default |
Item/stat format (edit) | attack_rating_based_on_level_flat | flat | +value1 to Attack Rating (Based on Level) | default |
Item/stat format (edit) | attack_rating_flat | flat | +value1 to Attack Rating | default |
Item/stat format (edit) | attack_rating_percent | percent | +value1% Increased Attack Rating | default |
Item/stat format (edit) | attack_speed_percent | percent | +value1% Increased Attack Speed | default |
Item/stat format (edit) | attack_speed_reduced_percent | percent | Total Attack Speed Reduced by -value1% | default |
Item/stat format (edit) | attacks_hit_multiple_enemies_none | none | Attacks can hit multiple enemies | default |
Item/stat format (edit) | attacks_per_second_base | base | Attacks per Second: value1 | default |
Item/stat format (edit) | belt_slots_flat | flat | Belt Slots: value1 | default |
Item/stat format (edit) | block_chance_base | base | Block Chance: value1 | default |
Item/stat format (edit) | block_chance_percent | percent | +value1% Increased Chance of Blocking | default |
Item/stat format (edit) | cannot_be_frozen_none | none | Cannot be Frozen | default |
Item/stat format (edit) | cast_after_kill | spell | value1% Chance to Cast after each Kill spellvalue Level value2 | spell |
Item/stat format (edit) | cast_when_attacking | spell | Cast when Attacking spellvalue Level value1 | spell |
Item/stat format (edit) | chance_after_blocking | spell | value1% Chance after Blocking spellvalue Level value2 | spell |
Item/stat format (edit) | chance_after_each_kill | spell | value1% Chance after each Kill spellvalue Level value2 | spell |
Item/stat format (edit) | chance_when_attacking | spell | value1% Chance when Attacking spellvalue Level value2 | spell |
Item/stat format (edit) | chance_when_casting | spell | value1% Chance when Casting spellvalue Level value2 | spell |
Item/stat format (edit) | chance_when_spellhit | spell | value1% Chance when Spellhit spellvalue Level value2 | spell |
Item/stat format (edit) | chance_when_striking | spell | value1% Chance when Striking spellvalue Level value2 | spell |
Item/stat format (edit) | chance_when_struck | spell | value1% Chance when Struck spellvalue Level value2 | spell |
Item/stat format (edit) | cold_dmg_absorbed_percent | percent | +value1% Cold Damage Absorbed | default |
Item/stat format (edit) | cold_resist_percent | percent | +value1% to Cold Resistance | default |
Item/stat format (edit) | cold_skill_dmg_flat | flat | +value1 to Cold Skill Damage | default |
Item/stat format (edit) | cold_skill_dmg_percent | percent | Cold Skill Damage increased by value1% | default |
Item/stat format (edit) | cold_skills_flat | flat | +value1 to Cold Skills | cold |
Item/stat format (edit) | cooldown_recovery_percent | percent | Cooldown Recovery Increased by value1% | default |
Item/stat format (edit) | critical_strike_chance_percent | percent | +value1% Increased Critical Strike Chance | default |
Item/stat format (edit) | critical_strike_dmg_percent | percent | +value1% Increased Critical Strike Damage | default |
Item/stat format (edit) | crushing_blow_chance_percent | percent | +value1% Chance for a Crushing Blow | default |
Item/stat format (edit) | deadly_blow_chance_percent | percent | +value1% Chance for a Deadly Blow | default |
Item/stat format (edit) | decreased_merchant_prices_percent | percent | +value1% Decreased Merchant Prices | default |
Item/stat format (edit) | defense_base | base | Defense: value1 | default |
Item/stat format (edit) | defense_based_on_level_flat | flat | +value1 Defense (Based on Level) | default |
Item/stat format (edit) | defense_percent | percent | +value1% Increased Defense | default |
Item/stat format (edit) | defense_vs_missiles_percent | percent | +value1% Defense vs Missiles | default |
Item/stat format (edit) | dexterity_based_on_level_flat | flat | +value1 to Dexterity (Based on Level) | default |
Item/stat format (edit) | dexterity_flat | flat | +value1 to Dexterity | default |
Item/stat format (edit) | dmg_returned_to_attacker_percent | percent | +value1% of Damage Returned to the Attacker | default |
Item/stat format (edit) | dmg_taken_to_life_percent | percent | +value1% of Damage Taken goes to Life | default |
Item/stat format (edit) | dmg_taken_to_mana_percent | percent | +value1% of Damage Taken goes to Mana | default |
Item/stat format (edit) | enemy_all_resist_percent | percent | -value1% to All Enemy Resistances | default |
Item/stat format (edit) | enemy_arcane_resist_percent | percent | -value1% to Enemy Arcane Resistance | default |
Item/stat format (edit) | enemy_cold_resist_percent | percent | -value1% to Enemy Cold Resistance | default |
Item/stat format (edit) | enemy_fire_resist_percent | percent | -value1% to Enemy Fire Resistance | default |
Item/stat format (edit) | enemy_lightning_resist_percent | percent | -value1% to Enemy Lightning Resistance | default |
Item/stat format (edit) | enemy_poison_resist_percent | percent | -value1% to Enemy Poison Resistance | default |
Item/stat format (edit) | energy_based_on_level_flat | flat | +value1 to Energy (Based on Level) | default |
Item/stat format (edit) | energy_flat | flat | +value1 to Energy | default |
Item/stat format (edit) | enhanced_defense_based_on_level_percent | percent | +value1% Enhanced Defense (Based on Level) | default |
Item/stat format (edit) | enhanced_defense_percent | percent | +value1% Enhanced Defense | default |
Item/stat format (edit) | enhanced_dmg_based_on_level_percent | percent | +value1% Enhanced Damage (Based on Level) | default |
Item/stat format (edit) | enhanced_dmg_percent | percent | +value1% Enhanced Damage | default |
Item/stat format (edit) | explosion_area_of_effect_percent | percent | Explosion area of effect increased by value1% | default |
Item/stat format (edit) | explosion_damage_percent | percent | Explosion Damage increased by value1% | default |
Item/stat format (edit) | explosion_skills_flat | flat | +value1 to Explosion Skills | allskills |
Item/stat format (edit) | extra_dmg_to_bleeding_percent | percent | Extra Damage to Bleeding Monsters value1% | default |
Item/stat format (edit) | extra_dmg_to_burning_percent | percent | Extra Damage to Burning Monsters value1% | default |
Item/stat format (edit) | extra_dmg_to_deep_frozen_percent | percent | Extra Damage to Deep Frozen Monsters value1% | default |
Item/stat format (edit) | extra_dmg_to_poisoned_percent | percent | Extra Damage to Poisoned Monsters value1% | default |
Item/stat format (edit) | extra_dmg_to_stunned_percent | percent | Extra Damage to Stunned Monsters value1% | default |
Item/stat format (edit) | extra_gold_from_kills_percent | percent | +value1% Extra Gold Dropped From Kills | default |
Item/stat format (edit) | faster_cast_rate_percent | percent | +value1% Faster Cast Rate | default |
Item/stat format (edit) | faster_hit_recovery_percent | percent | +value1% Faster Hit Recovery | default |
Item/stat format (edit) | fire_dmg_absorbed_percent | percent | +value1% Fire Damage Absorbed | default |
Item/stat format (edit) | fire_resist_percent | percent | +value1% to Fire Resistance | default |
Item/stat format (edit) | fire_skill_dmg_flat | flat | +value1 to Fire Skill Damage | default |
Item/stat format (edit) | fire_skill_dmg_percent | percent | Fire Skill Damage increased by value1% | default |
Item/stat format (edit) | fire_skills_flat | flat | +value1 to Fire Skills | fire |
Item/stat format (edit) | grant_aura | spell | spellvalue Level value1 | default |
Item/stat format (edit) | grant_aura_holder_only | spell | spellvalue Level value1 (Holder Only) | default |
Item/stat format (edit) | grant_spell | spell | +value1 to spellvalue | spell |
Item/stat format (edit) | half_freeze_duration_none | none | Half Freeze Duration | default |
Item/stat format (edit) | herobound_none | none | Herobound | spell |
Item/stat format (edit) | increased_experience_gain_below_100_percent | percent | +value1% Increased Experience Gain Below Level 100 | default |
Item/stat format (edit) | increased_experience_gain_percent | percent | +value1% Increased Experience Gain | default |
Item/stat format (edit) | intelligence_based_on_level_flat | flat | +value1 to Intelligence (Based on Level) | default |
Item/stat format (edit) | intelligence_flat | flat | +value1 to Intelligence | default |
Item/stat format (edit) | jumping_power_percent | percent | +value1% Increased Jumping Power | default |
Item/stat format (edit) | life_after_kill_flat | flat | +value1 Life After each Kill | default |