View table: stat_format

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Table structure:

  1. Stat_ID - String
  2. Stat_Type - String
  3. Stat_Display - String
  4. Stat_Color - String

This table has 171 rows altogether.

Recreate data.

Page Stat ID Stat Type Stat Display Stat Color
Item/stat format (edit) additive_arcane_dmg_flat flat +value1 to Additive Arcane Damage default
Item/stat format (edit) additive_cold_dmg_flat flat +value1 to Additive Cold Damage default
Item/stat format (edit) additive_fire_dmg_flat flat +value1 to Additive Fire Damage default
Item/stat format (edit) additive_lightning_dmg_flat flat +value1 to Additive Lightning Damage default
Item/stat format (edit) additive_physical_dmg_flat flat +value1 to Additive Physical Damage default
Item/stat format (edit) additive_poison_dmg_flat flat +value1 to Additive Poison Damage default
Item/stat format (edit) all_attributes_flat flat +value1 to All Attributes default
Item/stat format (edit) all_resist_percent percent +value1% to All Resistances default
Item/stat format (edit) all_skills_flat flat +value1 to All Skills allskills
Item/stat format (edit) arcane_dmg_absorbed_percent percent +value1% Arcane Damage Absorbed default
Item/stat format (edit) arcane_resist_percent percent +value1% to Arcane Resistance default
Item/stat format (edit) arcane_skill_dmg_flat flat +value1 to Arcane Skill Damage default
Item/stat format (edit) arcane_skill_dmg_percent percent Arcane Skill Damage increased by value1% default
Item/stat format (edit) arcane_skills_flat flat +value1 to Arcane Skills arcane
Item/stat format (edit) armor_based_on_level_flat flat +value1 to Armor (Based on Level) default
Item/stat format (edit) armor_flat flat +value1 to Armor default
Item/stat format (edit) attack_dmg_base base Attack Damage: value1 default
Item/stat format (edit) attack_dmg_based_on_level_flat flat +value1 to Damage (Based on Level) default
Item/stat format (edit) attack_dmg_flat flat +value1 to Damage default
Item/stat format (edit) attack_dmg_percent percent Attack Damage increased by value1% default
Item/stat format (edit) attack_range_percent percent Attack Range Increased by value1% default
Item/stat format (edit) attack_rating_based_on_level_flat flat +value1 to Attack Rating (Based on Level) default
Item/stat format (edit) attack_rating_flat flat +value1 to Attack Rating default
Item/stat format (edit) attack_rating_percent percent +value1% Increased Attack Rating default
Item/stat format (edit) attack_speed_percent percent +value1% Increased Attack Speed default
Item/stat format (edit) attack_speed_reduced_percent percent Total Attack Speed Reduced by -value1% default
Item/stat format (edit) attacks_hit_multiple_enemies_none none Attacks can hit multiple enemies default
Item/stat format (edit) attacks_per_second_base base Attacks per Second: value1 default
Item/stat format (edit) belt_slots_flat flat Belt Slots: value1 default
Item/stat format (edit) block_chance_base base Block Chance: value1 default
Item/stat format (edit) block_chance_percent percent +value1% Increased Chance of Blocking default
Item/stat format (edit) cannot_be_frozen_none none Cannot be Frozen default
Item/stat format (edit) cast_after_kill spell value1% Chance to Cast after each Kill spellvalue Level value2 spell
Item/stat format (edit) cast_when_attacking spell Cast when Attacking spellvalue Level value1 spell
Item/stat format (edit) chance_after_blocking spell value1% Chance after Blocking spellvalue Level value2 spell
Item/stat format (edit) chance_after_each_kill spell value1% Chance after each Kill spellvalue Level value2 spell
Item/stat format (edit) chance_when_attacking spell value1% Chance when Attacking spellvalue Level value2 spell
Item/stat format (edit) chance_when_casting spell value1% Chance when Casting spellvalue Level value2 spell
Item/stat format (edit) chance_when_spellhit spell value1% Chance when Spellhit spellvalue Level value2 spell
Item/stat format (edit) chance_when_striking spell value1% Chance when Striking spellvalue Level value2 spell
Item/stat format (edit) chance_when_struck spell value1% Chance when Struck spellvalue Level value2 spell
Item/stat format (edit) cold_dmg_absorbed_percent percent +value1% Cold Damage Absorbed default
Item/stat format (edit) cold_resist_percent percent +value1% to Cold Resistance default
Item/stat format (edit) cold_skill_dmg_flat flat +value1 to Cold Skill Damage default
Item/stat format (edit) cold_skill_dmg_percent percent Cold Skill Damage increased by value1% default
Item/stat format (edit) cold_skills_flat flat +value1 to Cold Skills cold
Item/stat format (edit) cooldown_recovery_percent percent Cooldown Recovery Increased by value1% default
Item/stat format (edit) critical_strike_chance_percent percent +value1% Increased Critical Strike Chance default
Item/stat format (edit) critical_strike_dmg_percent percent +value1% Increased Critical Strike Damage default
Item/stat format (edit) crushing_blow_chance_percent percent +value1% Chance for a Crushing Blow default
Item/stat format (edit) deadly_blow_chance_percent percent +value1% Chance for a Deadly Blow default
Item/stat format (edit) decreased_merchant_prices_percent percent +value1% Decreased Merchant Prices default
Item/stat format (edit) defense_base base Defense: value1 default
Item/stat format (edit) defense_based_on_level_flat flat +value1 Defense (Based on Level) default
Item/stat format (edit) defense_percent percent +value1% Increased Defense default
Item/stat format (edit) defense_vs_missiles_percent percent +value1% Defense vs Missiles default
Item/stat format (edit) dexterity_based_on_level_flat flat +value1 to Dexterity (Based on Level) default
Item/stat format (edit) dexterity_flat flat +value1 to Dexterity default
Item/stat format (edit) dmg_returned_to_attacker_percent percent +value1% of Damage Returned to the Attacker default
Item/stat format (edit) dmg_taken_to_life_percent percent +value1% of Damage Taken goes to Life default
Item/stat format (edit) dmg_taken_to_mana_percent percent +value1% of Damage Taken goes to Mana default
Item/stat format (edit) enemy_all_resist_percent percent -value1% to All Enemy Resistances default
Item/stat format (edit) enemy_arcane_resist_percent percent -value1% to Enemy Arcane Resistance default
Item/stat format (edit) enemy_cold_resist_percent percent -value1% to Enemy Cold Resistance default
Item/stat format (edit) enemy_fire_resist_percent percent -value1% to Enemy Fire Resistance default
Item/stat format (edit) enemy_lightning_resist_percent percent -value1% to Enemy Lightning Resistance default
Item/stat format (edit) enemy_poison_resist_percent percent -value1% to Enemy Poison Resistance default
Item/stat format (edit) energy_based_on_level_flat flat +value1 to Energy (Based on Level) default
Item/stat format (edit) energy_flat flat +value1 to Energy default
Item/stat format (edit) enhanced_defense_based_on_level_percent percent +value1% Enhanced Defense (Based on Level) default
Item/stat format (edit) enhanced_defense_percent percent +value1% Enhanced Defense default
Item/stat format (edit) enhanced_dmg_based_on_level_percent percent +value1% Enhanced Damage (Based on Level) default
Item/stat format (edit) enhanced_dmg_percent percent +value1% Enhanced Damage default
Item/stat format (edit) explosion_area_of_effect_percent percent Explosion area of effect increased by value1% default
Item/stat format (edit) explosion_damage_percent percent Explosion Damage increased by value1% default
Item/stat format (edit) explosion_skills_flat flat +value1 to Explosion Skills allskills
Item/stat format (edit) extra_dmg_to_bleeding_percent percent Extra Damage to Bleeding Monsters value1% default
Item/stat format (edit) extra_dmg_to_burning_percent percent Extra Damage to Burning Monsters value1% default
Item/stat format (edit) extra_dmg_to_deep_frozen_percent percent Extra Damage to Deep Frozen Monsters value1% default
Item/stat format (edit) extra_dmg_to_poisoned_percent percent Extra Damage to Poisoned Monsters value1% default
Item/stat format (edit) extra_dmg_to_stunned_percent percent Extra Damage to Stunned Monsters value1% default
Item/stat format (edit) extra_gold_from_kills_percent percent +value1% Extra Gold Dropped From Kills default
Item/stat format (edit) faster_cast_rate_percent percent +value1% Faster Cast Rate default
Item/stat format (edit) faster_hit_recovery_percent percent +value1% Faster Hit Recovery default
Item/stat format (edit) fire_dmg_absorbed_percent percent +value1% Fire Damage Absorbed default
Item/stat format (edit) fire_resist_percent percent +value1% to Fire Resistance default
Item/stat format (edit) fire_skill_dmg_flat flat +value1 to Fire Skill Damage default
Item/stat format (edit) fire_skill_dmg_percent percent Fire Skill Damage increased by value1% default
Item/stat format (edit) fire_skills_flat flat +value1 to Fire Skills fire
Item/stat format (edit) grant_aura spell spellvalue Level value1 default
Item/stat format (edit) grant_aura_holder_only spell spellvalue Level value1 (Holder Only) default
Item/stat format (edit) grant_spell spell +value1 to spellvalue spell
Item/stat format (edit) half_freeze_duration_none none Half Freeze Duration default
Item/stat format (edit) herobound_none none Herobound spell
Item/stat format (edit) increased_experience_gain_below_100_percent percent +value1% Increased Experience Gain Below Level 100 default
Item/stat format (edit) increased_experience_gain_percent percent +value1% Increased Experience Gain default
Item/stat format (edit) intelligence_based_on_level_flat flat +value1 to Intelligence (Based on Level) default
Item/stat format (edit) intelligence_flat flat +value1 to Intelligence default
Item/stat format (edit) jumping_power_percent percent +value1% Increased Jumping Power default
Item/stat format (edit) life_after_kill_flat flat +value1 Life After each Kill default

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